76. Network Setup
This chapter explains how to connect with a remote computer across the network to a simulator on a flying computer.
Note
There is no need to share the scenery library or files of any simulator on the network.
You do not have to copy the simulator scenery library neither do you have to install a second simulator on the client computer.
Important
You need basic computer skills to create network shares and to copy files from one computer to another for such a setup.
Contact a friend or a family member or get professional help in a shop if you cannot do this.
76.1. How to Prepare a Network Setup
76.1.1. Installation on the flying Computer
Install Little Navmap on the flying and the network computer. See Installation for details. The progam versions on both computers should have matching versions.
Install Little Xpconnect into the X-Plane plugins directory if you use X-Plane. See Little Xpconnect for details.
Use Little Navmap to generate the scenery database on the flying computer. Main menu ->
Scenery Library
-> Load Scenery Library
76.1.2. Copy Databases
Important
This file copying process works reliably when done correctly. I cannot teach you how to copy files if you have issues.
Contact a friend or a family member or get professional help in a shop if you cannot do this.
76.1.2.1. Copy Databases Manually
Open the database directory on the flying computer using
Tools
->Files and Directories
-> Show Database Files.Copy the database files to the network computer. Always close Little Navmap before copying. See Databases for information on what is stored in what database file. There is nothing else to do on the remote computer after copying. The copied file is ready-to-use and there is no need to load the scenery library.
76.1.2.2. Copy Databases using Scripts for Windows
The best way to copy a scenery library database from the flying computer to the remote is a batch file or command script.
Share the folder C:\Users\YOURUSERNAME\AppData\Roaming\ABarthel\little_navmap_db
as little_navmap_db
on the flying computer using Windows Explorer. You can use the script below to create the network share.
Create a command file create_little_navmap_share.cmd
on your flying computer and add the content below.
Run this script as administrator once to create the share permanently. Right click on the file create_little_navmap_share.cmd
and
select Run as Administrator
in the context menu.
Next create a command file copy_little_navmap_db.cmd
on your remote computer and add the content below.
Change MYLFYINGCOMPUTER
to the name or the IP-address of your flying computer which is running the simulator. Do not delete any of the backslashes \
surrounding the name.
Adapt the database filename little_navmap_msfs.sqlite
(MSFS 2020 for this example) in the first line to your simulator.
See Scenery Library Databases for database filenames for all simulators.
Then you can reload the scenery library database using LNM on the flying computer, quit Little Navmap on both computers and
simply double click the copy_little_navmap_db.cmd
script to copy the database over to the remote after reading the
scenery library on the flying computer.
Important
Do not forget to close Little Navmap before copying.
76.2. Weather
76.2.1. FSX, P3D and MSFS
The weather information from P3D and FSX is transferred through the connection via Little Navconnect.
Note that neither MSFS 2020 nor MSFS 2024 provide any weather information.
76.2.2. X-Plane
Weather information like winds aloft and airport METARs are read from files in the X-Plane installation directory.
Do the following to get access to X-Plane weather files:
Share the weather directories on the flying computer. This is either the X-Plane 11 base directory containing the files
global_winds.grib
andMETAR.rwx
or the directoryOutput/real weather
in the X-Plane 12 installation.Open the Little Navmap options dialog and go to page Weather Files. Change the path to the network share containing the two X-Plane 11 files or the directory for the X-Plane 12 weather files.
Weather should update automatically in Little Navmap once done.
76.3. Flying in a network setup
Startup order does not matter.
Start the simulator
Start Little Navconnect on the flying computer.
Run Little Navmap on the network/remote computer.
Connect Little Navmap on the network/remote computer to Little Navconnect on the flying computer. Use the main menu ->
Tools
-> Connect to Flight Simulator. Select the tabRemote / Network
in the dialog window before clickingConnect
.
See the two chapters below for more details:
Running without Flight Simulator Installation: Detailed explanation how to copy scenery library databases to a remote computer without a simulator installation.
Connecting to a Flight Simulator and chapter Remote Connection explains how to connect from a remote computer in detail.